Between these extremes you'll be granted the opportunity to summon magical creatures, blast the enemy with a simple lightning bolt, create tidal waves and cover the land in deadly swamps, along with many more - the range of effects is certainly one of the game's strengths. These abilities are called 'effects', and range from the default (and most used) Raise/Lower Land to the powerful (if not subtle) Armageddon, which converts the entire world's population into mighty heroes, who then head towards the centre of the map for a pitched battle which is a sight to behold. Your immediate priority is to make more farmland available to them in order to increase your population, and hence the reserves of mana (or divine power) which you require in order to use the abilities at your command. They usually start out living in a few huts scattered around a hilly area. This world is inhabited by two tribes - those who follow you (the Good player) and those worshipping your opponent (Evil). The battles take place on a map, which contains terrain surrounded by water in varying proportions. It can also be viewed in a full-screen mode, which allows you to view a lot more of the terrain at one time, but shows you the controls in a little less detail. Populous II is a real-time strategy game the isometric battlefield is viewed from a bird's-eye perspective which occupies much of the screen, with a mini-map and the game's control buttons arrayed around it. You will also earn more experience after each battle, increasing your power as the game progresses. You also begin the game with a certain amount of experience to allocate, allowing you to influence your proficiencies with the 8 different kinds of abilities in the game. You can even select an avatar with some mixture of these attributes you can select your eyes, facial shape and headgear in a manner reminiscent of those children's books with a person on each page which is then cut into several pieces. In a clever, and rarely-seen, twist, your appearance has an impact on the gameplay - if you choose a warlike, angry appearance, your battles will be fought in an aggressive manner, while choosing a more scholarly look will lead to a more subtle game requiring greater finesse. You can select a name for yourself, and choose your appearance. There are a total of 1000 levels available in the Conquest mode, but you will not have to complete all of them - the better your performance on a level, the further you are allowed to advance before meeting another challenge.īefore beginning the game, you must create your deity. Each opponent has their own personality, which is reflected in their actions on the battlefield - for instance, Poseidon, being the god of the sea, is extremely proficient in the use of water-based abilities. Along the way you will face myriad lesser deities, beginning with titans and demigods like yourself and later progressing to other famous Greek gods like Poseidon and Minerva. The ultimate aim of the game is to defeat Zeus himself, thereby earning a place in the pantheon of true gods. It was followed in 1998 by Populous: The Beginning, which saw the series move to a fully 3D environment changed its focus to a much smaller population, while vastly improving the storyline, but somehow losing some indefinable element of its predecessors' charm.Īs the game's introduction (which fails to achieve the levels of humour we've all come to expect from Peter Molyneux) explains, the player takes on the role of a demigod, one of Zeus' many children by a mortal woman. Populous II was released by Bullfrog Productions in 1993, as the follow-up to their earlier hit Populous.
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